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2dof-wiper-motor-car-simulator-by-DERIY-(SATO)

Community DIY motion simulator projects with X-Simulator. Share your projects with reproduction hints and learn from others. No commercial projects. - Gemeinnützige DIY Bewegungssimulatoren Projekte mit X-Simulator. Präsentiert hier eure Fortschritte inklusive Nachbau Tips und lernt von anderen. Keine kommerziellen Projekte.
on 31.05.2010, 13:36

Re: 2dof-wiper-motor-car-simulator-by-DERIY-(SATO)

Postby DERIY on 31.05.2010, 13:36

I saw this video.
But the design of my motors is such that does not allow to rotate the body.
I did not make changes in the motor
The more that the difference in speed at high and low speed is not much.
At high speed of 60 rotations per minute.
At low speed of 50 rotations per minute.
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on 31.05.2010, 18:10
Re: 2dof-wiper-motor-car-simulator-by-DERIY-(SATO)

Postby DERIY on 31.05.2010, 18:10

Hello again!
I Need Your Help!
Force Sender every 10 seconds, loses connection with the profiler
After 10 seconds the connection restores.
But then again lost.
This happens only when the Internet or local connection is active.
If the connection is not active, then the Sender and the profiler works stably.
Why?
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on 31.05.2010, 19:32
Re: 2dof-wiper-motor-car-simulator-by-DERIY-(SATO)

Postby bvillersjr on 31.05.2010, 19:32

The Workshop Edition is more stable and more memory efficient than the Community Edition. I had the same troubles with the Community Edition some time ago. I have not had the issue since I switched to the Workshop version.

Do not be fooled by the version numbers, just get the latest Workshop edition. Even though the Worksop Edition is a lesser version number than the Community Edition, it is actually the same. I have no idea why the version numbers are not kept in sync with the two versions.

:cheers:
Regards,

Bernard (bvillersjr)
http://www.SimXperience.com
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on 31.05.2010, 20:32
Re: 2dof-wiper-motor-car-simulator-by-DERIY-(SATO)

Postby splendiddd on 31.05.2010, 20:32

I also use the workshop edition now since a few months, and since then had no more problems with the sender vs profiler ;)
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on 01.06.2010, 08:40
Re: 2dof-wiper-motor-car-simulator-by-DERIY-(SATO)

Postby riton on 01.06.2010, 08:40

Hi
i use the workshop edition
in the past i have some problem, profiler stop. and now i change the time in sender
i put 12ms , i mean it's better
it's an idea...
XP HOME 32Bit /CORE 2 DUO E6600 OC 3.4Ghz/4GO DDR2/8800GT/ XSIM 2.1.0.4 BETA /1PC
2.0.8.8 en test....
my simulator:
http://www.youtube.com/user/MSXRsimulation
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on 01.06.2010, 12:33
Re: 2dof-wiper-motor-car-simulator-by-DERIY-(SATO)

Postby DERIY on 01.06.2010, 12:33

Thanks for your help in my problem
I found a way to eliminate the unstable work of Force Sender.
In the antivirus program, I disabled access to Force Sender, at IP 255.255.255.255.
Now everything works fine!
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on 01.06.2010, 13:41
Re: 2dof-wiper-motor-car-simulator-by-DERIY-(SATO)

Postby wannabeaflyer on 01.06.2010, 13:41

Hi Deriy - it was about the red race seat ( chair ) itself did you make your own from wood and foam or is it a standard bucket seat ( car racing Sparco type seat ) :-)
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on 01.06.2010, 14:34
Re: 2dof-wiper-motor-car-simulator-by-DERIY-(SATO)

Postby DERIY on 01.06.2010, 14:34

The chair also made myself out of plywood 6mm.
I developed templates
My wife helped sew.
Image
Image
Image
Image
Image
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on 01.06.2010, 16:41
Re: 2dof-wiper-motor-car-simulator-by-DERIY-(SATO)

Postby Raceray on 01.06.2010, 16:41

Wow, very impressive the professionell look like of your seat.
Only the seat is worth to open a new thread with a do it yourself description of it. Would you offer your sectional drawings to the community?

Btw. your wife sawed excellent :)
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on 01.06.2010, 18:38
Re: 2dof-wiper-motor-car-simulator-by-DERIY-(SATO)

Postby Frakk on 01.06.2010, 18:38

Excellent work on the seat! I wouldn't have guessed that you made it, it looks very real and professional.

I have to agree with Raceray, it deserves it's own thread. If you are kind enough to post additional information for others to make it, your name would be praised for decades! :D
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