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After Yoda capture what happen ?

Moderator: sirnoname

on 01.03.2009, 13:45

After Yoda capture what happen ?

New postby tetesim on 01.03.2009, 13:45

Hi All

I want to ask question about yoda , profile ecc ?

After the Yoda scan procedure , I have the data of game in yoda box . How modify the data for profile ?

regards Stefano
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on 04.03.2009, 02:02

Re: After Yoda capture what happen ?

New postby egoexpress on 04.03.2009, 02:02

You have to choose in Yoda the ForceFeedback effects you want to use, and then mark them for export.
If Yoda has network connection to the Force-Profiler, you should see the values in the Force-Profiler then.

Which X-Sim version are you using?

regards
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on 05.03.2009, 19:26

Re: After Yoda capture what happen ?

New postby tetesim on 05.03.2009, 19:26

Hi Egoexpress

I would like to use xsim2release2071 .
I have read if there is a plugin for a game don't serve Yoda Capture , Is True ?

I woul like to understand the process to capture the effect of a game, but I have read there's need of hours of programming ? Is True

The only thing that I have understand is the process to export from Yoda and import to Profile. But I ask the data are correct, how can modify the data ?

Regards Stefano
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on 08.03.2009, 23:42

Re: After Yoda capture what happen ?

New postby egoexpress on 08.03.2009, 23:42

Yoda captures Force-Feedback data of every game. Even those for which a plugin is available. But plugin are the better choice, so you should use them, if available.

If a plugin for a game is not available, you are able to use at least Yoda to capture Force-Feedback effects.

I do not recommend to use Yoda for the first steps. You better should use a game plugin (Force-Sender).

Regards
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tetesim



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