hi , hello everybody , i'm french and i've been reading these forums for a few months now , and all these wonderful simulators projects made me want to build one myself too .
So i was searchin the web for the best possible design to build and i find out that the CKAS 2DOF motion platform would be the perfect one because i'm planning to use my system with FSX as principal game
with an enclosed cabin , so i collected as much as informations i can have about the CKAS 2DOF and started my project .
It's composed with :
- 2 x 550W AC motors with 14rpm and 0.75ch each (390nm) , 2 x omron j1000 frequency inverters , 2 x ppc27 10k ohms potentiometers and 1 x velleman k8061 (vm140) board .
- computer running x-sim : core i7 2600k@3,4ghz , 12GB ram , 3000gb hdd , GTX 460 768MB , Windows 7 64 bits .
i've build it with the exact same dimensions of the real one , motors have same caracteristics , and frequency inverters set to 100hz .
here are some pictures of it :
and a video of it in action with FSX with only pitch effect on motor 1 et roll effect on motor 2 to reproduce the exact slope of the plane as it is in FSX and with adjusting min and max pos/neg values for each axis in math plugin . no acceleration effects .http://www.youtube.com/watch?v=FHoKt17IdVs
i'd like to do the exact same effect with nolimits rollercoasters but only acceleration value are extracted as far as i know , does anybody knows if pitch and roll can be extracted from that game as well , thanks .