Home arrow Force-Sender & Plugins
Physik Plugins Print E-mail
Please ask us for support!
 Telemetric plug-in interface 
 
   
 
 

Telemetric plug-in interface

Many flight and racing simulation games support special plug-ins, who are able to extract telemetric data and send it to simulator control applications or interfaces. These are in first instance specifics about g-forces and XYZ positions. To use this data, the Force-Sender has a plug-in interface, which mixes the own DLL (DirectX effects 01-31) with the plug-in DLL (DirectX effects 31-40)

Picture description:

1.In this field belongs the path to the Force-Sender plug-in. This plug-in is a DLL who is purpose built for the Force-Sender plug-in interface and must not be confused with the plug-in DLL which has to be copied into the directory of the game.

In case a plug-in for a specific game contains just one DLL file, this file has to be copied into the game directory.

In case of a plug-in does not consist of a DLL, when using a patch application like GPxPatch to get the game data, the plug-in stays in the plug-in directory.

2.Here are the Force Feedback effects displayed, and which of them the plug-in sends to the Force-Profiler. If a plug-in is active, it sends the DirectX effects from 31 to 40 to the Force-Profiler (table Nr.1)

At this time, following plug-ins are available:


-
FSUICP Plugin for Microsoft Flight Simulator 98-2004 (7-9.1) and Combat series 1-2
-
GPxPatch for Grand Prix 3 and 4
-
Live 4 Speed via Outsim and Outgauge Section
-
X-Plane UDP Motion Platform read/extract Plugin
-
GTR 2 Plugin by Nye
-
Nascar 2003
-
Video-Plugin
- rfactor
- IL2 Sturmovik
- Simbin's GT Legends                                                                                               translated by egoexpress

 
 

 

Last Updated ( Wednesday, 10 January 2007 )
 
< Prev   Next >