This content is outdated. For actual informations, visit the Forum, the WIKI and the X-SIM 2.0 manual. We will be back soon with a new structured and designed main page.
Your X-SIM Team |

 

Universal Motion-Simulator Controlling Software
Please note!
This website is dedicated to the basic X-Sim package.
For higher performance and advanced controlling features check out the new X-Sim² (BETA)
|
Initially the X-SIM software has been written to reanimate the RnR simulator. But due to continious development various simulator-designs and hardware-interfaces are supported yet.
The x-sim software modules capture in-game vehicle XYZ position and g-force data direcly out of the game memory, as well as additional DX ForceFeedback effects to ouput them as simulator-movement commands.
Motion-simlulators can be moved by following a selfmade motion-ride video with this video-plugin as well.
The software cuts into four parts:
1. Force-Profiler - simulator control
2. Force-Sender - network client (includes many direct-game-support plugins for precise vehicle or aircraft data)
3. Force-Injector - game-memory-data pump-injector tool (database server online now)
4. Yoda - ForceFeedback scanner (captures FF-effects in Arcade games like nitro or turbo, gunfire, rockets, bullet hits etc.)
Important! The X-Sim software is free for private use, as well as for commercial purposes
as long as no Terms of Use become violated!
|
|
|
|
|
|
Last Updated ( Tuesday, 27 January 2009 )
|